Guide
Commissioned against in-house: compare the revision policy first
Commissioned creators give you something in-house production cannot. A different face, a different home, a stranger who is not you. What they cannot give you is the fifteenth attempt at the price of the first. This page compares the two on structure rather than sticker price, and prices the in-house column at about 113 credits an ad.
- In-house cost of a forty second ad
- 113 CR
- Questions to ask before comparing anything
- 3
- Attempts behind one expected winner
- 13 to 20
Three questions before any number means anything
How many days from brief to delivery, and does that clock include your own approval time.
How many revision rounds are included, and what counts as a round. A new take is not the same as a caption change.
What an additional edit of an already delivered asset costs. Most of your changes arrive after you have seen the numbers.
Get those three in writing before comparing any price. A low price with one revision round is frequently more expensive than a higher one with three.
Ask about a rush turnaround too. Half the value of fast creative is being able to react to something.
Nothing in those three questions is about who the person is or where they are, and nothing should be.
Turnaround, revision policy and cost per edit are the whole comparison. Everything else is a preference dressed up as a criterion.
Ask the same three about your own in-house route, honestly, and you will have two comparable columns for the first time.
The structural comparison, honestly
Commissioned footage buys you what in-house production cannot. A different face, a different home, a genuine stranger endorsing you.
In-house production buys a different set. Same-day turnaround, revisions at the cost of an export, and no scheduling.
Neither list makes the other wrong. Most accounts that run well end up buying both.
The mistake is comparing them on cost per asset, because they are not producing the same asset.
Compare them on cost per attempt, and on how quickly you can act on what an attempt told you.
That reframing usually changes the answer, and it changes it in a direction a spreadsheet of unit prices never shows.
One asset is a face you cannot get. The other is a week of attempts at a fixed price. Those are different purchases.
Commissioned footage against in-house production
The first two rows go to commissioned work and they are real advantages. The last four are why most accounts produce in-house and commission the footage they cannot shoot.
| Commissioned creator footage | Cutroom | |
|---|---|---|
| A face that is not yours | A genuine stranger, a different home | Somebody in your building has to film |
| Variety of settings and people | Different creators, different rooms | One person, one room, mostly |
| Same-day turnaround | Ask for the number in writing | Film, batch, export the same morning |
| Cost of a revision after delivery | Depends entirely on the agreement | 20 credits per output minute to re-export |
| Cost of the fifteenth attempt | A new brief and a new fee each time | About 113 credits, same as the first |
| One clip reused across twenty ads | A fresh brief for each variation | Highlight a phrase, the clip lands there |
This is the whole editor
Highlight a phrase and a clip lands on those exact words. No timeline, no keyframes, no layers.
The in-house number, computed openly
One talking-head take of up to three minutes batches for 100 credits. Export costs 20 credits per output minute.
So a forty second finished ad is about 113 credits. A re-export after a change is about 13.
Basic at $39.99 gives 2,500 credits a month, which is roughly twenty-one finished ads.
One three minute session can hold four scripts, each batched separately. That is where the real efficiency comes from.
The cost that never appears on an invoice is somebody's willingness to stand in front of a phone.
If nobody in the building will do it, the in-house column collapses and commissioned footage is the honest answer.
If one person will, the column holds at every volume on the chart below, and it holds at the same price per attempt.
In-house cost per attempt, at three volumes
About 113 credits per finished ad. The fifteenth attempt costs the same as the first, which is the structural point.
- 5 attempts565 CR
- 15 attempts1,695 CR
- 30 attempts3,390 CR
Buy footage, produce ads
The split that works for most small brands is to commission footage and produce the ads from it in-house.
One creator session gives you hands, product and a face you do not have. That footage is reusable across every ad you make afterwards.
Then upload your own take. Highlight the phrase where the product is named and the commissioned clip lands over exactly those words.
Swap the clip in any spot if the first choice is wrong. No new brief, no waiting.
That keeps the part you cannot make and removes the part that was slowing you down, which is the revision loop.
It also means one commission serves twenty attempts rather than one.
Brief the creator for footage rather than for a finished ad. Hands, product, room, face. No script, no edit, no revision rounds.
That brief is cheaper to write, faster to deliver and infinitely more reusable than a finished asset was.
Five cases where you commission instead, and how to tell
Nobody will film. That single fact removes the cheap route and no software fixes it.
Your product must be handled on camera and nobody in the building can shoot it well.
You need a variety of faces and homes, which one person in one room cannot produce.
You need a horizontal file, since every export here is 9:16.
You need a fixed brand frame on every asset, and nothing of yours is stamped on the export.
There is a fair test for which column you belong in. Look at your last ten ads and count how many needed a face or a pair of hands you do not have.
If the answer is most of them, commission the footage and produce everything around it here.
If the answer is one or two, commission that footage once and make the rest yourself. You are paying a revision loop for almost nothing.
Either way the comparison stops being about price and becomes about which asset you genuinely cannot shoot, which is the only version worth having.
Questions people ask
- Which is cheaper?
- Wrong question, because they produce different assets. Compare cost per attempt and speed of reaction. In-house here is about 113 credits per ad and the fifteenth costs the same as the first, which is a structural difference rather than a price one.
- What should I ask a creator before agreeing anything?
- Days from brief to delivery, how many revision rounds are included and what counts as a round, and what an extra edit after delivery costs. Those three decide the real price far more than the headline figure does.
- Can I combine both?
- That is usually the best answer. Commission footage of hands, product and faces you do not have, then place it under your own words in the editor. Highlight a phrase and the clip lands over exactly those words, so one commission serves many ads.
- Who should skip in-house production entirely?
- Any team where nobody will film, and any product that needs a variety of faces and homes to be credible. Commission that footage, then run it through the editor here to make the ads.
Ask about turnaround, revisions and the cost of the next edit. Then make the fifteenth attempt for what the first one cost.