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How long should ad music be: as long as the ad, and every length costs the same

Ad music should run exactly as long as the ad. The lengths on offer are 15, 30, 60, 90 and 120 seconds, all at 50 credits, so generate the length your ad already is. This page covers what each length is for, why a track that ends beats one that stops, and the extra word limit on sung tracks.

Close-up of a hand holding a smartphone with a stopwatch app running.
Photo by Castorly Stock on Pexels
Lengths on offer, 15 to 120 seconds
5
The price at every one of them
50 CR
Trimming tools inside the module
0

Pick the length the ad already is

Cut the ad first. The runtime is a result of the script and the pace, not something to decide in advance for the music's benefit.

Then pick the nearest length at or above it. A 28 second ad takes the 30 second track.

The price is 50 credits at every length, so a 15 second track is not a saving and a 120 second one is not better value.

There is no trimming inside the module, so generating long and cutting is a job for whatever tool you finish the ad in.

A track written for the length it plays at ends properly. A trimmed one stops, and a listener notices a stop.

That is the whole argument for matching, and it costs nothing to follow.

What each length is for

Every one of these is 50 credits. Match the ad rather than stretching a track.

  • Sting or bumper15s
  • Short social ad30s
  • Standard ad or intro60s
  • Long ad90s
  • The ceiling120s

A track that ends is worth more than a track that stops

Music written for thirty seconds arrives at thirty seconds. It resolves, and the ad feels finished.

A sixty second track faded out at thirty does not resolve. The listener registers an interruption even when they cannot say what happened.

On a direct response ad the last two seconds are where the instruction lives, and an unresolved bed under an instruction weakens it.

Fades are the usual workaround and they are a compromise rather than a fix.

Since the price is flat, the compromise buys nothing, which is unusual and worth taking advantage of.

Generate the length you need. If the ad changes length later, generate again for another 50 credits.

This is the whole editor

Highlight a phrase and a clip lands on those exact words. No timeline, no keyframes, no layers.

CLIPS · 5I have thisexact conversationeverysingle week. Somebody sits down and says,oh yeah, I takecinnamonevery day.And honestly, doc, I have no idea if it works.So let me tell you what isin that capsule.a clip lands on these wordscut from the editTAKING CINNAMONEVERY DAY?is it doing anythingHeadlineMusicCaptionsTHIS VIDEOLength25.0sClips5Words removed18Export video

The 120 second ceiling decides what this module is for

Two minutes is the longest single track available, so anything longer has to be assembled outside the product.

That makes this module right for ads, intros, stings and shorts. Long-form background is a different purchase.

If you upload weekly long-form video, a subscription library will be cheaper and less work than joining generated pieces.

For a 9:16 ad the ceiling is irrelevant, because almost no ad in a vertical feed should be approaching two minutes anyway.

The practical range for social ads is 15 to 60 seconds. Most of what gets made lands between 20 and 40.

So four of the five lengths cover almost everything, and the fifth exists for the occasional long piece.

Where ad runtimes actually land

Most short-form ads sit between 20 and 40 seconds, which is why the 30 second option does the most work.

  • Under 20 secondsHooks and stings
  • 20 to 40 secondsMost social ads
  • 40 to 60 secondsExplainers
  • Over 60 secondsRare in a vertical feed

Sung tracks have a second length limit made of words

A sung line carries roughly sixty words a minute, against a hundred and fifty spoken.

So a 30 second sung track is about thirty words, and pasting more than that means lines get rushed or dropped.

Count the words before generating. That check is free and it prevents the most common disappointment with sung returns.

For an instrumental, leave the lyrics box empty and the word budget stops mattering.

If the ad has a voice-over, the track should be instrumental anyway. Sung and spoken words compete for the same attention.

Two tracks for one ad, at 50 credits each, is a normal and cheap answer to that problem.

So a sung track has two ceilings running at once: the seconds you picked, and the words those seconds can hold.

The second ceiling is the one people hit. A paragraph looks short on a page and long in a mouth.

Read the words aloud at singing speed and time yourself. That measurement beats any word count rule you could memorise.

One rule handles every case, and one exception

Decide the length question once and stop revisiting it. That is the useful discipline for anybody making ads weekly.

Cut the ad, read the runtime off the export, take the nearest length at or above it. That rule handles every case.

It removes a decision from the week, which is worth more than it sounds when you are shipping four ads.

The one exception is a sung track, where the word budget rather than the runtime is the binding constraint.

Two ads want no track at all. A wall-to-wall voice-over with no pauses has nowhere for music to sit, whatever length you pick.

A demonstration where the product makes a sound is stronger with the real audio than with a bed over it.

Play the cut muted, then voice only, before you spend anything. If voice only holds, the music is optional.

Four plain limits sit around all of it. No editing after generation, no stems, no tempo slider and no trimming.

A track longer than two minutes is not available here. A library is the right purchase for that.

The track is generated for you rather than licensed from a catalogue. Confirm the usage terms that apply to your account before running one behind paid spend.

Questions people ask

Should I generate a long track and trim it?
No. The price is 50 credits at every length, so trimming buys nothing, and there is no trimming inside the module anyway. A track written for its length resolves properly, where a trimmed one stops and the listener notices.
What length do most social ads need?
Between 20 and 40 seconds, which the 30 second option covers. Cut the ad first, then take the nearest length at or above the runtime rather than deciding the music length in advance.
What if my ad changes length after I have the track?
Generate again for another 50 credits with the same description. Reusing the description gives you a sibling track at the new length rather than an unrelated one, which keeps a series sounding consistent.
Who needs something other than this module?
Anybody making long-form video who needs hours of background. Two minutes is the ceiling here and joining pieces is more work than a library subscription. This module is shaped for ads, intros and shorts.

Cut the ad, read the runtime, pick the nearest length. Flat pricing means matching costs nothing.

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